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Old Nov 21, 2009, 07:56 PM // 19:56   #21
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Originally Posted by zwei2stein View Post
... I had to wiki it to remember what exactly it is.

So much for interesting and engaging minigame.
ditto.

I can't even remember what I did with the few pieces I collected. If I remember right, isn't there a collector for them like the event headgear? anyone?
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Old Nov 21, 2009, 08:09 PM // 20:09   #22
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Nope. Played it once for the skills, and that's all. I found it to be incredibly boring.
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Old Nov 21, 2009, 08:30 PM // 20:30   #23
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replace codex with polimock arena, add a pokemon reference title and we might see some play.

other then that i didnt even do it for the skill, got stuck after the 2nd battle and forgot about it till today.
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Old Nov 21, 2009, 08:34 PM // 20:34   #24
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Anymore? I don't know anybody who played it when it was first released. Sadly though, if it had rewards people would be farming it.
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Old Nov 21, 2009, 09:05 PM // 21:05   #25
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if polymock was PvP i'd play..otherwise it's the worst possible combination of chess pokemon and mind numbing boredome imaginable.
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Old Nov 21, 2009, 09:25 PM // 21:25   #26
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Its not worth the hassle to unlock the summoning skills.
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Old Nov 21, 2009, 09:29 PM // 21:29   #27
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Quote:
Originally Posted by Zahr Dalsk View Post
Used as a counter to Obsidian Flesh, Spell Breaker, and Shadow Form.
No monsters take this,no one in PvE takes this. No one,AI or Human,uses this. It is a useless skills with other alternatives (rending touch etc.).

Much like polymock in it's retardness.

Last edited by Xsiriss; Nov 21, 2009 at 09:32 PM // 21:32..
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Old Nov 21, 2009, 09:29 PM // 21:29   #28
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Polymock had and could still have potential, if it were player vs player.

Other than that, haven't played since I got the summons.
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Old Nov 21, 2009, 09:33 PM // 21:33   #29
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tried it once when i got eotn. even with bought pieces it was too hard. so i never went back to it. now if you play with others on the same side then i would go back. and honestly summon stones even the most crappy ones pawn the asuran summon skills.
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Old Nov 21, 2009, 09:41 PM // 21:41   #30
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I did it on all my chars for the summons and then forgot about it. Tbh, I hope they never do anything else with it anyway. It would just be people using Ruby Djinn Polymocks against each other.

lolAnet'sideaofbalance.
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Old Nov 21, 2009, 10:07 PM // 22:07   #31
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I haven't done them one any char but my main. Just because EVAS is the better summon.
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Old Nov 21, 2009, 10:08 PM // 22:08   #32
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It was perfect for PVP, so of course there was no PVP. Nonsense for PVE. It was fun beating it once though, but to play it again? Why would you care.
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Old Nov 21, 2009, 10:46 PM // 22:46   #33
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played it to get the asuran skills. that's it. no more, lolz
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Old Nov 21, 2009, 10:58 PM // 22:58   #34
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I'm amazed at how many things that ultimately were not fun that made it through alpha testing.
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Old Nov 21, 2009, 11:00 PM // 23:00   #35
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I didn't even get the skills.
Crappy connection and poof, the game was over before I even knew that it started.
Oh and don't get me started on the fixed skill placement. I am used to having my interrupts in certain places and so I instinctively went for those slots in Poly also. Needless to say, they weren't in those places.

Gave up in frustration.
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Old Nov 21, 2009, 11:01 PM // 23:01   #36
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I don't play it, but I do collect the pieces Ya know, just for perfection XD But I think the game is too restricted for following reasons:

1: No moveability - You stand on a platform and either get hit or not, no possibilities of moving around in an arena or something.

2: Only a handful of available pieces - You get too used to them. No variation.

3: Enemies always got same pieces out - Variation please >.<

4: No PvP - This would actually be kinda nice.

5: Lousy Rewards - Enough said...

Sad thing is I was looking forward to it I mean they called it a pokemon game. POKEMON GAME!! It sounded so coooool -.-
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Old Nov 21, 2009, 11:12 PM // 23:12   #37
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I did the first quest and then got bored with it. I'll prolly do the rest of the questline soon to get the skills. I'm flabbergasted as to why ANet didn't make a PvP Polymock arena.
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Old Nov 21, 2009, 11:13 PM // 23:13   #38
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I distinctly remember that Polymock used to be one of the features that people here were excited about after GWEN beta after they have read about it. It is interesting how people felt so excited and then reality sets in.

I completed all the Polymock quests on all 16 of my playable PvE characters, got all the PvE skills, and wouldn't want to do it again.
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Old Nov 21, 2009, 11:21 PM // 23:21   #39
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Quote:
Originally Posted by Xsiriss View Post
No monsters take this,no one in PvE takes this. No one,AI or Human,uses this. It is a useless skills with other alternatives (rending touch etc.).
Which is, by the way, something I suggested in the past, that certain monsters in the Underworld and other exploited locations be given Signet of Disenchantment.
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Old Nov 21, 2009, 11:21 PM // 23:21   #40
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Polymock is nothing more then a half-finished mini-game lacking pvp in any form. That and a number of other things which need to be looked at.
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